Study task 2 got me to try out animating in maya with some simple basic animation techniques.
The bouncing ball was the first exercise I attempted in maya. I found the key framing quite easy to work out, but it was more of a challenge to make the ball squash and stretch like I wanted it to.
Then I made a bouncing ball move across the screen which was a bit harder but I still found it relatively easy to get the hang of.
The next task was a pendulum to show timing and spacing, which I didnt find difficult to manipulate, and overlapping action was demonstrated in a staggered pendulum, using the curves on the graph editor. The graph editor was confusing at first but I think I've got the hang of it now.
The last task was a turntable, to manipulate cameras and show a full 360 of an object I made in maya. This was pretty simple to do.
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