Next, using the stretch and squash technique that we learnt while making flipbooks on monday, I created and exaggerated ball bouncing in a more cartoon way. This means the impact when the ball hits the floor is shown and the ball squashes and bounces back, elongating and stretching as the ball falls/ rises.
Arks are used in animation to add realism to characters and objects moving, for example when a character walks, their arm swings (like a pendulum) in an ark and the head bobs up and down in an ark. This brings more life to the character instead of everything moving stiffly and robot-like.
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